Archive for the ‘General News’ Category

Jason Hill vs modchips, round 3

Thursday, September 2nd, 2010

I don’t know if you’ll recall a little debate I had about five years ago, on my old blog, with the games editor at The Age, Jason Hill, in which I referred to him as a “corporate shill” for defending Sony’s anti-consumer war on modchips. He was greatly offended at the time, but I assumed with the passage of time he’d forgiven me for impugning his journalistic integrity – particularly given that he even published an article I’d written for his Screen Play column in The Age a few years later.

So I was a little surprised by his piece in the Sydney Morning Herald today:

Jason Hill, corporate shill

I guess “Corporate shill” is one of the more unpleasant names I’ve been called over the years.

Oh, Jason. I’m sorry I hurt your feelings so badly! I feel really guilty now. I didn’t intend you to spend years running that beautifully rhyming insult over and over in your head.

Look, I still don’t agree with the line he’s still running on the subject of modchips, of course: he still argues that if “the majority” of their use is piracy, it’s irrelevant what lawful purposes they have, and they should be banned – logic which would’ve banned the cassette tape, the VCR, the home PC, the internet and so on.

And as to the present issue – Jason is revisiting the subject today because of the PS3 modchip that Sony is trying to get banned in the Federal Court. I hope they fail, not because I wish to pirate games, but because I’d like to see some decent media player software developed on the HD consoles to replace the brilliant open source Xbox Media Centre from the last generation, which has never been bettered by the commercial products. The idea that increasing the functionality of a piece of hardware I’ve bought should be a crime is absurd, and offensive, and I hope those defending this action are able to win through despite the vast reserves of money that will be thrown at defeating them.

But I suspect Mr Hill’s approach to the issue is more to do with the relentlessly one-sided propaganda to which he’d be subjected as he liaises with the games industry – I doubt very much he chats often to the EFA or other public domain lobbyists, for example – rather than anything dishonest or cynical. So, with the benefit of hindsight, and the cooling passions of fading youth, I regret using the term “shill”.

Even though it did rhyme.

Those gamers who’ve never tried “jailbreaking” their hardware to increase its functionality – an AR-Max to enable backing up saves from the 8MB PS2 memory cards, an Xbox modchip to run XBMC, homebrew on the DS – does having that option available to you appeal? Or do you not mind if the people who made your console can artificially limit your use of it – and send you to jail for dare trying for more?

UPDATE 4/9: The Federal Court has apparently banned the chips permanently. A sad day for Australian consumers. Meanwhile, the necessary code has hit the internet, potentially rendering Sony’s victory somewhat pyrrhic.

What games would you play again, and again?

Monday, June 28th, 2010

What games have sunk their hooks into you so much that you’ve actually replayed the main singleplayer campaign several times? I don’t mean multiplayer games where you replay levels in each match, and I don’t mean strategy games like Civilization where each game is a unique campaign. I mean singleplayer games with a story, stories that you repeat despite knowing how they end because there’s something about that world that really grabs you; some reason you particularly enjoy experiencing it from within. Like a favourite movie, only you can linger more meaningfully over the parts you enjoy the most.

For example, and for no particularly good reason (“achievements” are not a good reason), I’m on probably my half-dozenth playthrough of Half Life 2, having completed it on PC, then original Xbox, then along with Episode One, then as part of the orange box on 360, then on PC again on Steam. City 17 both horrifies and fascinates me, and there’s something powerful about that abandoned landscape (particularly Highway 17 and the road to White Forrest) that really strikes a chord with me. You wander through humanity’s twilight, where we’re on the way out but individuals are still hanging on, waiting their turn to disappear, without hope. It’s civilization as it becomes a ruin. It’s haunting and beautiful, and it still evokes strong feelings even though I am now completely aware of what’s coming next and know the levels well enough to see behind the curtain. It’s got a certain magic to it anyway.

And, even if Half Life 2 isn’t your thing, I doubt I’m alone in the condition I’m describing.

What are your addictive favourites?

Just how far over do they want us to bend?

Wednesday, March 3rd, 2010

I was going to buy Battlefield: Bad Company 2 tomorrow, but I’ll be making other arrangements, now.

JB Hi-Fi usually does this thing where it charges an actual plausible price for new release games, $79, on the day they come out. Then it increases the price to the farcical $99 or higher price that the game distributors think Australians should be paying. I’d sooner go without than be gouged that much. The point of this is that it encourages me to go out and buy the game on the very limited early reviews, rather than waiting around and considering how the title is going down before laying down my hard-earned.

In the case of BF:BC2, JB is selling only the “Limited Edition”, and at $99 (which is still $10 cheaper than the nearest rival at Eastland). And what “extras” do you get in this “Limited Edition”? You get some guns and armour. That’s right, you’re paying $20 extra for basic content that’s on the disk – ie, if you buy the normal edition at the somewhat reasonable (but still inflated in Australia) price, you’re having content deliberately locked away from you.

Dear publishers, distributors, everyone responsible for this system – get stuffed. I won’t be buying the game at all at this rate – or, at most, I’ll be importing it from Play Asia for about $70. Unless the game is truly spectacular, I may well just go without. I’ll certainly be waiting to see what everyone else thinks of it, on reflection – it might not be worth buying at all.

What’s even stupider about this is that EA is trying to get the Bad Company 2 set up as a competitive rival to COD:MW2. And the way it starts that is by gouging Australian customers on the first day?

I haven’t, by the way, heard that EA is implementing a local match filter for BC, either – the biggest problem with the COD series in Australia will just be repeated with EA’s effort.

No, I’m not sold. Screw ‘em.

Restore, Restart, Quit?

Saturday, January 2nd, 2010

Welcome to Restore, Restart, Quit. A gaming podcast where we drink wine, tea, scotch, beer, wax philosophical about gaming and go wildly off topic without the slightest provocation.

First episode coming soon!