Posts Tagged ‘bugs’

RRQ E05: Epic Fail – Gaming Disasters

Thursday, March 18th, 2010

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Episode 05:
“Epic Fail – Gaming Mistakes & Disasters”
with special guest Nate “Blunty3000″ Burr

During one of our fairly common drinking-and-gaming sessions, an idea popped up: Why not devote a podcast to all the things that have gone wrong with gaming? From niggling but constantly-recurring game design mistakes to whole consoles that failed to launch, it seemed the perfect topic for our next big discussion.

It also seemed appropriate to bring on one of youtube’s most creative rantists (yes, I’m inventing that word if it doesn’t already exist) Blunty3000.

So, join us for a 90 minute exploration of all the things that gaming has done wrong – either by ineptitude,  publisher intervention or just plain old bad luck.

Topics brought up include:

DRM and other factors in Game Reviews

Thursday, March 11th, 2010

After my recent article on Silent Hunter 5 and Ubisoft’s fascist, broken DRM system, a large number of comments kept me unsure just what to do with regard to buying the game or not. Sure, I wanted to check it out – see how it panned out as a game, and see just how it compared to earlier Silent Hunter titles, but I also began to slide into the category that seemingly almost all the commenters is in. I just didn’t want to throw down cash for a title that I wouldn’t even properly be able to enjoy with Australia’s net connectivity being what it sometimes is.

In the end, the question became moot, as I was given a copy to review for GameArena. It went up the other day – you can give it a read here. If you don’t want to read the whole thing, here’s the gist – my last paragraph:

In all, the game seems to alternate between a wonderful, engrossing experience and a frustrating, incomplete one – and while we can hope that upcoming patches fix many of these (often niggling, sometimes major) problems, for the moment, Silent Hunter 5 remains a interesting but partially-broken game.

But reviewing Silent Hunter 5 presented me with a series of problems. Do I bring up the DRM? Is it reasonable to? What about the general state of the game? If a game is already being patched to remove some of the problems found in it at launch, should this factor in to a review?

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