Posts Tagged ‘duke3d’

The FPS: Sport vs Spectacle

Thursday, December 2nd, 2010

So, this morning somebody sent me a link to this in my inbox. A humorous image, showing a top-down view of Doom’s E1M6 next to a single corridor, with ‘cut scenes’ marked at evenly-spaced points along its length. Being a dutiful netizen, after laughing over my morning tea I re-tweeted, facebooked it, mailed it to a few lists and to a few friends who aren’t net-sociable enough to be on any of these things.

Hover-Hitler VS Chaingun. Now that's a story with depth.

After this (doubtlessly familiar) process, I went into the bathroom to scrub a day’s worth of coder/gamer-scunge off myself in the shower, and began to think about it some more. Sure, the image is funny, if ever-so-slightly inaccurate, but there’s more to it than just map design.

There has been a major paradigm shift in first-person shooter development since the days when I played Doom and Quake at LAN parties next to piles of empty coke cans so large as to make you think of something out of greek myths. Buzz-words aside, they are different. Almost different enough, I think, as to more or less be an entirely separate genre.

Sure, the mechanics are roughly the same, right? You move around with the W, A, S & D keys, moving your mouse to tilt your head and clicking to blow away monsters. Well, I’m beginning to suspect that’s actually where the similarities end. (more…)

Unintentionally Spontaneous Excrement

Thursday, May 6th, 2010

As in life, there are moments in gaming where the only reasonable response is the phrase, “Oh, Shit!”

Now, this phrase, versatile as it is, can be used to mean a wide variety of different things – from “It appears that the killer is still alive,” to “I have been shot, please call for an ambulance as soon as possible,” and even the all-time classic, ”I admit to experiencing surprise and frustration at learning that you have, in fact, forgotten to bring the hummus.”

For this reason, I decided to recount a top-five list of these “Oh, Shit!” moments from my own personal gaming experiences, complete with imagery.

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